Campaigns

Status Session Length Dungeon Master System Location Meeting Frequency Meeting Day Meeting Time New Player Friendly

CAIN - Whalefall

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Status: Full

Seats: 5/5

Date Created: 2026-06-29

Dungeon Master: Pax M (@pixataurus)

Location: Virtually

Playstyle: CAIN is a narrative game with no tactical combat. CW: Descriptions of serious injury and gore, generational trauma, depression, and general horror elements.

Session Length: 3 hours

Meeting Frequency: Once every week

Meeting Day: Wednesday

Meeting Time: 7:00 PM

System: Other

New Player Friendly: Yes

Description

THIS WILL BE A TWO-SHOT, STARTING JULY 9TH. You are an Exorcist, a psychic weapon owned and deployed by a shadow organization known as CAIN to hunt down psychic monstrosities. A psychic manifestation has been detected just offshore of an American coastal town, followed by the mass beaching of sea life and a tropical storm. National news stations have taken notice of the event, CAIN suspects a Sin manifested and has deployed an Exorcist team to execute it without drawing too much attention to the organization.

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the city's shadow

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Status: Open

Seats: 2/6

Date Created: 2026-06-18

Dungeon Master: Joe N (@joethefishkeeper)

Location: Hybrid

Playstyle: I would describe myself as the chill DM. While I go for rules by the book I also play a lot with rule of cool.

Session Length: 5 hours

Meeting Frequency: Once every other week

Meeting Day: Monday

Meeting Time: 1:00 PM

System: Call of Cthulhu

New Player Friendly: Yes

Description

In the depths of New York City, people have gone missing. Since the 1980s, people have been going missing without a trace. The NYPD found out that the perpetrator was a man who called himself Dr. Shiny, and he has been locked in prison for over 40 years. However, the bodies of his victims were never found. You play as influencers (or true crime podcasters, depending on what you choose during session zero) who are exploring Dr.Shiny’s old death apartment, and your goal is to make as much content and money as possible from Dr.Shiny’s apartment. Throughout the campaign, you will learn about the d

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CAIN - Ultrahuman Ultraviolence

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Status: Full

Seats: 6/6

Date Created: 2026-06-18

Dungeon Master: Clive W (@thegreatclivewhaley)

Location: Virtually

Playstyle: This is a narrative play game with no tactical combat. CW: Descriptions of serious injury/gore, extreme anger, familial trauma, general horror elements.

Session Length: 3 hours

Meeting Frequency: Once every week

Meeting Day: Friday

Meeting Time: 7:00 PM

System: Other

New Player Friendly: Yes

Description

I WILL TEACH YOU HOW TO PLAY THIS SYSTEM. You are an Exorcist, a tool of the clandestine organization known as CAIN and a living psychic weapon. It is your duty to hunt down and execute Sins, the failures and traumas of mankind made manifest into abominable, reality warping psychic creatures. Recently, CAIN has detected a manifestation of psychic energy in an industrial American city. They suspect a Sin has manifested with powerful superhuman abilities. It must be executed with great haste in order to prevent a mass casualty event. This campaign will be two sessions long.

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Echos and Glimpses

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Status: Open

Seats: 3/4

Date Created: 2026-06-18

Dungeon Master: Sinclair L (@krunchymayo)

Location: Virtually

Playstyle: I like to follow the rules as written but will bend them when necessary.

Session Length: 3 hours and 30 minutes

Meeting Frequency: Once every week

Meeting Day: Monday

Meeting Time: 6:00 PM

System: D&D 5e

New Player Friendly: Yes

Description

A great calamity has occurred, in which all the realms have been violently smashed together. The event, named The Collapse, has sent everything into chaos, after all, it is said that when the world ends, it is not with a bang, but with a whimper. Do you have what it takes to survive in this unforgiving hellhole where threats of dismemberment and mutilation are around ever tree and corner? This game will be dark and gritty but have some humor sprinkled in. Imagine Berserk meets JJK meets Hellsing meet JJBA. This campaign is also for a mature audience with mature themes and graphic violence.

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Wisher, Fatalist, Theurgist: That Languidly Dreamt Raif

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Status: Open

Seats: 1/5

Date Created: 2026-06-17

Dungeon Master: Kamran B (@mana_yood_sushai)

Location: Virtually

Playstyle:

Session Length: 3 hours

Meeting Frequency: Once every other week

Meeting Day: Sunday

Meeting Time: 6:00 PM

System: Other

New Player Friendly: Yes

Description

From the ranks of the people the wishers and their companions have been raised up--- To seek among the fairies; the dragons of the deeps; the ur-toads and the claw things; among the shadows on the sun and the ghosts beneath the world, and in the lands of humankind besides for the jewel of all desiring.

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Knight at the Museum (One -Shot Day)

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Status: Completed (one-shot)

Seats: 3/6

Date Created: 2026-03-17

Dungeon Master: Joey K (@friendsareneeded)

Location: Union

Playstyle: Fair, not overly strict, but not unwilling to be harsh with players if need be. However, I also enjoy funny stuff, so....

Session Length: 4 hours

Meeting Frequency: Once (one-shot)

Meeting Day: Friday

Meeting Date: 2026-04-10

Meeting Time: 4:30 PM

System: D&D 5e

New Player Friendly: Yes

Description

A museum popped up in the middle of the city overnight. Word is going around that they are hosting a grand opening in just a few days to present their VERY EXPENSIVE and VERY PRECIOUS collections. Groups of criminals seek to ransack the museum before then, so they can reap the bounty and gain glory as the greatest thieves ever to exist... All in one knight... at the museum (Joke intended)

Court of Blades - Princemakers

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Status: Open

Seats: 5/6

Date Created: 2026-03-06

Dungeon Master: Clive W (@thegreatclivewhaley)

Location: Virtually

Playstyle: This game will be very free form and sandbox-y. You will have specific objectives, but you may choose how you go about them and can also have lots of personal projects and schemes.

Session Length: 4 hours

Meeting Frequency: Once every week

Meeting Day: Tuesday

Meeting Time: 6:00 PM

System: Other

New Player Friendly: Yes

Description

In the fantastical city of Ilrien, magic, culture, art, economies, and families flourish! However, behind the gilded curtains of Ilrien rages a fierce political war between the Houses Major, the great noble families that rule over this wondrous city and command impossible levels of wealth and power. Which House will come out on top, and take The Palace and the throne of the First Prince for themselves? Well, that will be for you to decide. For you are the loyal retainers of one of the Houses Major, tasked with increasing its status and securing political victories on its behalf.

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The World Has Already Been Saved

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Status: Open

Seats: 0/8

Date Created: 2026-03-02

Dungeon Master: Jonah D (@secondson)

Location: Willis Library

Playstyle: Narrative-focused, Worldbuilding-heavy, lived-in world, choices matter, politicking between factions, nuanced NPC's

Session Length: 2 hours and 45 minutes

Meeting Frequency: Once every other week

Meeting Day: Wednesday

Meeting Time: 2:00 PM

System: D&D 5e

New Player Friendly: Yes

Description

It has been seven years since their climactic battle for the fate of the Universe, and the Knights of Two Crowns have been disbanded ever since that day. Their ranks have scattered around the continent of Calibar and the wider world. For once, they have each found peace. Before Campaign Start, players will be given the option to play one of four campaigns centered around different regions of the continent, as they come to struggle against secretive foes who want to undermine the peace that was fought for so intensely.

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Blades ‘68 - Carousel of Bloody Mirrors

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Status: Completed (one-shot)

Seats: 6/6

Date Created: 2026-02-14

Dungeon Master: Clive W (@thegreatclivewhaley)

Location: Virtually

Playstyle: I WILL TEACH YOU HOW TO PLAY THIS SYSTEM. This one shot will be entirely narrative play, with no tactical combat (though combat will still probably occur). You will be playing a criminal.

Session Length: 4 hours

Meeting Frequency: Once (one-shot)

Meeting Day: Tuesday

Meeting Date: 2026-02-24

Meeting Time: 6:00 PM

System: Other

New Player Friendly: Yes

Description

Dokvol is the city of progress and innovation; the grooviest, most swingin’ locale in all of Akoros! However, within this city of lights and vice, an invisible storm of politics, crime, fringe science, and paranormal powers rages. You are a squad of master assassins; you live in the eye of this storm. You have been hired by Mirror House, a collective of fringe scientists experimenting with paranormal forces, to assassinate the leaders of Carousel, another fringe science collective that was formerly allied with them. They seek revenge for a great betrayal. It’s up to you to get the job done.

"The Mystic Apple" - A 1940's D&D Campaign

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Status: Full

Seats: 6/6

Date Created: 2026-01-16

Dungeon Master: Felipe M (@hermaeus_ora)

Location: Virtually

Playstyle: A lenient and non-stressful balance between roleplaying, story, and combat, leaning in favor of player-driven moments and preferences.

Session Length: 3 hours

Meeting Frequency: Once every week

Meeting Day: Friday

Meeting Time: 5:30 PM

System: D&D 5e

New Player Friendly: Yes

Description

Nearly 50 years ago, several dimensional rifts opened within the Pacific, Atlantic, and Artic oceans, bringing forth a wave of all kinds of different creatures, species, races, and monsters, along with the essence of the arcane, the divine, the eldritch, the cursed, the magical, the occult, the fantastical, and the supernatural onto the planet Earth. This event would be forever known in history as "The Otherworldly Migration." The year is 1949, set in New York City: 'The Mystic Apple.' Multiple signs indicate that a second migration is on the horizon, and this time, everyone wants a piece.

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Thestia: Return to the Temple of Elemental Chaos

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Status: Full

Seats: 5/5

Date Created: 2026-01-14

Dungeon Master: Chad R (@lunar5037)

Location: Virtually

Playstyle: I am a mix of combat and roleplay. I love to be quiet and let the players take over for roleplay and I like hard combats that push the players to their limits.

Session Length: 4 hours

Meeting Frequency: Once every other week

Meeting Day: Friday

Meeting Time: 6:00 PM

System: D&D 5e

New Player Friendly: No

Description

15 years ago, a temple to the elemental primordials took over and occupied the town of Hommlet in the chaos of the second Draconic war. Hommlet was destroyed but so was the temple In modern day, the factions of Thestia eye the village as rumors of a powerful artifact being moved into the area by the Red Hand. You have been asked by your faction to investigate this claim and if this artifact exists, bring it back. This campaign will start at level 5 and will use a modified ruleset to 5E D&D. It will likely be short at around 5 sessions. Campaign is set in a turn of the century type world.

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The King’s Brother

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Status: Full

Seats: 6/6

Date Created: 2026-01-12

Dungeon Master: Sean M (@hypersonic2006)

Location: Willis Library

Playstyle: Enjoy character-driving roleplaying and creating engaging and thought-provoking stories.

Session Length: 3 hours and 30 minutes

Meeting Frequency: Once every week

Meeting Day: Sunday

Meeting Time: 3:00 PM

System: D&D 5e

New Player Friendly: No

Description

After being imprisoned with the king’s brother, Elmind, the players must help him save the lands. But watch out, the king won’t like that very much.

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Warrick Must Die

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Status: Full

Seats: 6/6

Date Created: 2026-01-06

Dungeon Master: Ethan B (@double_e454)

Location: Willis Library

Playstyle: I like planning elaborate dungeons on dry erase board and using miniatures/tokens. I also enjoy in-depth roleplay, and use many accents to differentiate between characters.

Session Length: 4 hours

Meeting Frequency: Once every week

Meeting Day: Friday

Meeting Time: 3:00 PM

System: D&D 5e

New Player Friendly: Yes

Description

In a subterranean world inspired by the likes of Undertale and Elden Ring, embark on an epic adventure to crawl through mysterious dungeons, defy corrupt governments, uncover a primeval mystery, and thwart an ancient evil.

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Attack On Tarrasque

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Status: Full

Seats: 6/6

Date Created: 2025-12-17

Dungeon Master: Joey K (@friendsareneeded)

Location: Hybrid

Playstyle: I usually emphasize plot and mechanics, sometimes having more serious themes in campaigns, but by no means am I above silliness.

Session Length: 2hr30m

Meeting Frequency: Once every week

Meeting Day: Sunday

Meeting Time: 6:00 PM

System: D&D 5e

New Player Friendly: No

Description

The Tarrasque… a creature that can destroy civilizations, shape landscapes, and shake the very heavens. In a far-off land known as the eternal plains, Tarrasque roam. Although, through mysterious means, life started to flourish on the plains despite the ravaging of this monstrosity. Creatures started to evolve, life started to thrive, and even sentient beings began to arise extremely quickly. Over time, Tarrasques started to die off, and eventually, you stopped hearing of them entirely. Many even believe they are just an old folk tale...

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Minerva's Ball

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Status: Open

Seats: 1/5

Date Created: 2025-10-29

Dungeon Master: Sean M (@hypersonic2006)

Location: Willis Library

Playstyle: I prefer letting my players determine the story. I am also flexible when it comes to rules.

Session Length: 3 hours

Meeting Frequency: Once every week

Meeting Day: Friday

Meeting Time: 5:30 PM

System: D&D 5e

New Player Friendly: No

Description

A mystery-based adventure where players will have to prepare to infiltrate a high-class ball and save the owners' captive.

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Faerie: The Genesis

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Status: Open

Seats: 5/6

Date Created: 2025-10-02

Dungeon Master: Jakim C (@cresscenting)

Location: Play-by-post (Text-based)

Playstyle: Relaxed and laid back, more focused on story and rp with combat mixed in here and there.

Session Length:

Meeting Frequency:

Meeting Day:

Meeting Time: None

System: D&D 5e

New Player Friendly: Yes

Description

A majority of the fey in the realm of Faerie have gathered in the center of the realm, Omphalos, to celebrate a holiday called Genesis, which is a string of events that commemorates the creation of the first fey. With this Genesis being hosted by the Court Of Wealth, everyone in attendance is anticipating opulence and entertainment. The characters will mostly be fey(goblins, centaurs, and such included) sent to the Genesis either as representatives of their court or as spies, due to the many rumors surrounding the events. Not being a fey is possible, though would have to be discussed first.

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Trouble in Paradise

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Status: Open

Seats: 4/6

Date Created: 2025-08-27

Dungeon Master: Zac Y (@merydian9)

Location: Willis Library

Playstyle: Mostly player-interaction focused gameplay, the goal is heavy party interaction with the world moving around them.

Session Length: 2 hours

Meeting Frequency: Once every week

Meeting Day: Thursday

Meeting Time: 6:00 PM

System: D&D 5e

New Player Friendly: Yes

Description

In The Valley everything was normal, sects bickered, the elders argued, and with the Grand Tournament coming up tensions were rising. Everything seemed like just another year until tragedy struck. You suddenly have to escape the valley with your under prepared party and venture into an unforgiving world, raiding ruins and getting stronger until you can prevent the cataclysm to come.... This is classic DND with homebrew to more closely imitate the "Cultivation" system. You will be a teenager growing your madra late, you will be the underdogs, but for how long.

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Planescapes: Turn of Fortune's Wheel

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Status: Full

Seats: 5/5

Date Created: 2025-08-24

Dungeon Master: Eddy S (@presidentbungus)

Location: Willis Library

Playstyle: Silly tone overall but with serious moments. My games are pretty open-ended and tough, but rewarding. Please come with a good understanding of the system, and ready to improvise!

Session Length: 4 hours and 30 minutes

Meeting Frequency: Once every week

Meeting Day: Tuesday

Meeting Time: 5:30 PM

System: D&D 5e

New Player Friendly: No

Description

Deep within Sigil, the City of Doors, five people wake up in an unfamiliar morgue toe-tagged and with very little memory of who they are, and even less how they got here. What they're yet to learn is that they are the center of a glitch in reality that threatens the fabric of the very multiverse, and they're the only fifteen (yes, fifteen) people in all of existence who can stop it. Explore Sigil, the Outlands, and the alien expanses of the Inner and Outer planes to stop the universe from going kerplunk, and re-discover who you were before the First Superglitch, before it's too late.

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The Solitary Light in Tierra de Dios

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Status: Full

Seats: 5/5

Date Created: 2025-08-10

Dungeon Master: Nick R (@shellako)

Location: Willis Library

Playstyle: Serious story, silly GM

Session Length: 4 hours

Meeting Frequency: Once every week

Meeting Day: Friday

Meeting Time: 6:00 PM

System: Other

New Player Friendly: Yes

Description

Welcome to Tierra de Dios, the city of God and sin. The city has gone downhill over the years and is now a former shell of itself. A declining economy, rapid uptick in crime, and corruption in the city government all points towards TD slowly reaching its breaking point. And then hell opened in Tierra de Dios and “demons” swarmed the streets. You are the last bastion in the city, a sole SWAT team that persisted. This is a homebrew campaign with DnD/call of Cthulhu elements. Campaign elements include base building, resource management, and exploration. CWs: violence, gore, body horror

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Xunian Grimoires

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Status: Full

Seats: 6/6

Date Created: 2025-06-06

Dungeon Master: Sinclair L (@krunchymayo)

Location: Hybrid

Playstyle: Go with the flow, rule of cool, but I will stick to the rules when it comes to more technical stuff.

Session Length: 4 hours

Meeting Frequency: Once every week

Meeting Day: Wednesday

Meeting Time: 6:00 PM

System: D&D 5e

New Player Friendly: Yes

Description

Explore the world of Xunia. From the beautiful beaches and bustling trading ports of the Sapphire Coast, to the busy streets and shady alleys of the kingdom of Rokhelm. Pack your bags and ready your weapons if you think you're up for this adventure. This is a revolving door campaign, so players can leave when they want, or if they want to play a new character.

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A tale of whispering shadows

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Status: Full

Seats: 6/6

Date Created: 2025-05-22

Dungeon Master: Joe N (@joethefishkeeper)

Location: Hybrid

Playstyle: I am a fan of the role play aspect of this game. However I do put a lot of combat in my campaigns so there is something for everyone

Session Length: 5 hours

Meeting Frequency: Once every week

Meeting Day: Sunday

Meeting Time: 1:00 PM

System: D&D 5e

New Player Friendly: Yes

Description

After a war 300 years ago, the Kingdom of Vardensk stood tall and strong. But lately, the Kingdom has been almost destroyed by raids from bandits. Because of this, the King called all of the Great Houses of Vardensk to a meeting in the north to discuss how to stop the raids on the kingdom. You are a relative of one of the leaders of the great houses and will be tasked to stop whatever evil is lurking in the depths of this land. This campaign will create one of the great houses so you can best design your character to fit into the world seamlessly. This will start in the fall of 2025 so that yo

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Echoes of the Past

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Status: Full

Seats: 7/7

Date Created: 2025-04-18

Dungeon Master: Parker M | Plava (@sendai_senpai)

Location: Virtually

Playstyle: Style is much more serious but also very lax with this campaign being a mixture of both. I'm generally more rule of cool with most but still follow RAW. Will be open to homebrew as well

Session Length: 2 hours

Meeting Frequency: Once every week

Meeting Day: Wednesday

Meeting Time: 6:00 PM

System: D&D 5e

New Player Friendly: Yes

Description

This will be a long style of campaign with characters having their moments and an overarching sandbox world players get to experience, giving you the chance to make friends, enemies, or even bonds with those you meet or travel with. Campaign Start will be at level 3, some restrictions to races depending on how it fits within the world (very open to add in player input for the world), No class restrictions (open to homebrew subclasses), both 5th and 2025 editions are open. Content sharing I have with DndBeyond if wanted. More information provided if you join or dm.

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Heart of Steel

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Status: Full

Seats: 5/5

Date Created: 2025-02-18

Dungeon Master: Jaxon B (@bearded_banchee)

Location: Virtually

Playstyle: Podcast style theater of the mind. Rollplay focused with lax rules, if there's something you want to do I will try my best to accommodate within reason

Session Length: 2 hours

Meeting Frequency: Once every week

Meeting Day: Friday

Meeting Time: 4:00 PM

System: D&D 5e

New Player Friendly: Yes

Description

Starting at Level 5, you are a known member of the "Griffins Talons", a well known adventurers guild located in the heart of the large city of Galaway. One day you receive a parcel from the guild, it would seem a client has asked the guild for you specifically to help with a research expedition in 3 day. At the bottom of the envelope you find a platinum coin, a wealthy client for sure, certainly worth at least meeting, and so you wake to the sunrise on the day of the assignment and make your way to the guild hall to meet your potential client.

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Forgotten Horizons

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Status: Full

Seats: 7/7

Date Created: 2024-09-07

Dungeon Master: Derek B (@netheraptr)

Location: Willis Library

Playstyle: A good mix of roleplay and combat. Rules are largely flexible depending on what makes the best story.

Session Length: 3 hours and 30 minutes

Meeting Frequency: Once every week

Meeting Day: Sunday

Meeting Time: 5:00 PM

System: D&D 5e

New Player Friendly: Yes

Description

Several years ago, a new continent was discovered on the other side of the world. The first ship that voyaged to this land returned with previously unseen riches, sweeping the known nations into a frenzy trying to claim this new frontier as their own. However, every following voyage to this mysterious continent has ended in unexplained disappearances, as no one who travels there has been seen again. Despite the danger, these journeys still occur regularly, and you yourself end up on one of these voyages. Will you disappear like the others, or will you persevere across these strange horizons?

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Dreams and Devil Fruits

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Status: Full

Seats: 6/6

Date Created: 2024-08-27

Dungeon Master: Shimmir V (@_rat_jesus_)

Location: Willis Library

Playstyle: Roleplay oriented, but combat will absolutely be present. Following rules is a good time, but bending said rules is an even better time.

Session Length: 3 hours

Meeting Frequency: Once every week

Meeting Day: Wednesday

Meeting Time: 6:30 PM

System: D&D 5e

New Player Friendly: Yes

Description

Wealth. Fame. Power. Gold Roger, the King of the Pirates, obtained this and everything else the world had to offer, and his dying words drove countless men to the seas. And so, many souls now head to the Grand Line to find the great treasure he left behind, the One Piece! And thus began the Great Pirate Era! By the nature of the setting (being a pre-existing work), quite a bit of homebrew will be present (races, classes, feats, ect.) but we'll learn and get through it together.

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Lancer - The Blackwatch Mercenaries

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Status: Full

Seats: 6/6

Date Created: 2024-01-13

Dungeon Master: Clive W (@thegreatclivewhaley)

Location: Virtually

Playstyle: I’m flexible and like both combat and roleplay, & there will be a good mix of both. Lancer is a very combat heavy game though, so if you don’t like frequent somewhat tactical combat I would stay away.

Session Length: 4 hours

Meeting Frequency: Once every week

Meeting Day: Friday

Meeting Time: 4:30 PM

System: Lancer

New Player Friendly: Yes

Description

A mysterious underworld figure named Handler Cladwell has gathered together a band of mercenary Lancers, mech pilots who work for the highest bidder, forming them together into a new mercenary company with the promise of great fortune and adventure. Create your perfect mech and face fearsome threats, such as pirates and criminals, galactic mega-corps, hacker/cultist collectives, and eldritch, paracausal beings. There will be a rich narrative and roleplay opportunities, but due to the Lancer system’s nature, if you do not like frequent combat I would not suggest joining.

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Rule 1

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Status: Full

Seats: 6/6

Date Created: 1970-01-01

Dungeon Master: Steven L (@lilalloy1)

Location: Discord

Playstyle: I try to stick to the rules as close as possible, but will actively search for ways to make your ideas works. Typically this can be done without bending, but sometimes it is required.

Session Length: 2 hours

Meeting Frequency: Once every week

Meeting Day: Sunday

Meeting Time: 2:00 PM

System: D&D 5e

New Player Friendly: Yes

Description

Explore a village inside a cave system, and learn all of its secrets! The Raven Queen has noticed a discrepancy in the number of souls that have come in, and now you have to figure out how to fix it. Solve the village's problems, and avoid falling prey yourself! Players will be 3rd level, and will can start with an additional feat and magic item (if it's rare or higher, check first). I'm more than happy to help in the character creation process.

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